FoulFoot wrote in Acaeum "business model" question:Funny you should ask... Up until literally this morning, the site was supported by the now-occasional donation and eBay sales commissions. Earlier today, eBay suspended our account for violations of their Terms of Service. We have an appeal in, but aren't particularly hopeful; eBay for several years now has been looking for any excuse, no matter how minor, to suspend accounts, and our turn finally came. It's a long, tiring discussion, but in reality does not mean the end of the world (nor of the site). I have other websites that provide income that more than covers the cost to operate the server, so we're still just fine.This suspension (banning, actually) just means that we won't earn commissions any longer off of eBay sales. We're still able to run Auction Hunter and display auctions as we currently do, so nothing will change regarding the operation of the site or forum.Foul
gregory wrote in Acaeum "business model" question:As a sub-thread / side-quest, anyone knows of any online multiplayer AD&D game that would have true virtual collectibles? The type that is only made of 1s and 0s and yet can go for $1,000s... And the type that can be represented by an NFT.I welcome both the puns (based on what I saw from this community and its technological readiness so far) and serious responses
FoulFoot wrote in Acaeum "business model" question:eBay commissions were netting us about $350 a month. In exchange for that payment, eBay got to deliver one hard kick to the genitals every couple months, whether in the form of changes to their API (which necessitated coding changes on our end, often at the last minute); draconian demands for stats and lengthy explanations for Just What the Hell We're Doing With Their Data; frequent policy and procedure changes, with failure to immediately comply punishable by banning; etc etc. Ten years ago, when I first implemented the eBay code, I was earning around $1500 per month. For $1500 a month, a person is a lot more willing to undergo abuse at the hands of an employer, as it were. For $350? Eh, whatever. My pride and self-worth does have a price tag, Mr. eBay, and it's $351. Keep your money. I'm actually relieved to not have to jump through hoops for those idiots anymore.I've watched literally dozens of other entrepreneurs on the eBay affiliate forum suffer the same fate over the years, and it's only ramping up in frequency. My sad story is nothing compared the rumored high-five-figure commissions some people were earning per month, only to have their account banned because they didn't update quick enough to the newest eBay logo on their auction postings. Now, this is all eBay's money and eBay's business model; they aren't in this for charity, and if they decide to slough off their affiliate partners (somewhat akin to laying off part of their workforce), well, that's just business. My feelings aren't important. I may disagree with their overall business strategy, but only time will tell who's right. /rant offYou're more than welcome to donate, and any donation is certainly appreciated. But please don't feel obligated; we're fine. As I said, my other websites bring in plenty to cover the server costs, which nowadays is around $70 per month. I've long since fired all the paid staff around here, so that $70 is literally the only overhead, which is not even as much as my home internet connection.As far as long-term continuity, everything is pretty much on autopilot nowadays, barring the (very) occasional site update or bi-decade revamps to the Valuation system. If I were to get run over by a bus tomorrow, it would theoretically keep running just fine as long as the server bill was paid.Foul
gregory wrote in Acaeum "business model" question:I ran a search before someone answers "Google is your friend" and found this: Dungeons & Dragons Online® on SteamBut it looks like a simple slash'em up heavy on combat and light on story, mysteries and collectibles. Not what I'm looking for.
red wizard wrote in Acaeum "business model" question:As a further side thread I have been playing DDO since 2007 almost daily and its great game for anyone who likes D&D. Close to 3.5 rules (sort of) and uses many of the original AD&D modules as a basis for their story lines though not exact. Gary Gygax and Dave Arneson voiced several of the "modules" and they even have a shrine to Dave in one area.It pays good respect to the game and has a lot of build options. You can collect all kinds of things for crafting but no NFTs...is free to play. Does have lots of slashing but you can cast a fireball too.Happy New Year and thanks for the site Scott!
gregory wrote in Acaeum "business model" question:who also would love to see a "merchant" class created in AD&D
robertsconley wrote in Acaeum "business model" question: It is not AD&D but rather OD&D in the form of Swords & Wizardry but perhaps this will work.https://www.batintheattic.com/downloads ... v%2004.pdf