Deadlord wrote in Monster attacks:I've always favored more realism in campaigns (I know, I know, realism in a fantasy world......) so I use a crit/fumble chart I compiled along with a chart of area struck. For crits/fumbles I use a simple system of 5% chance per level of a crit on a 20, and the reverse for fumbles (95% at L1 etc.). I've seen Rolemaster but I forgot I wanted to check out GURPS. Thanks, Bartie!
Deadlord wrote in Monster attacks:Another thing I add is armor proficiency, same as weapons. If you've ever worn armor, it makes perfect sense.